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SirMarty

SirMarty
Member
I'm will be working on three machinima trailers that will depict the struggles the Covenant Empire and UNSC faced during the Human-Covenant War. These trailers will also focus on notable characters during the war who will be shown in combat in these trailers. The video's notable character, who will be the video's main character, will be narrating their respective video.

When Halo: Galaxy of Combat was being developed, I knew the game was taking place during the Human-Covenant War but I was confused of how it could tie into the Halo lore. The Halo series ties into mostly the Master Chief, but in Galaxy of Combat I would think the devs would have creative writers who could make it work and not conflict with the canon.

I ask you Sovereign Game Studios if these trailers could be made canon. I'm not sure if we'll be seeing a Campaign in Halo: Contention, but we know this won't be an MMO so it can still be applied. MMO or not, it would be nice if these trailers could have ties that precede the game's Campaign or just the engine.

These trailers I will be directing will raise even more awareness to the massive multiplayer-based game, and possibly, in an event that we get the attention of Microsoft or 343i, this game could truly be the MMO everyone was expecting—that is, if they want to publish this game which they should (who would say no to money?).

These machinima trailers will use creative choreography, a nice story (with the help of the devs?), amazing special effects(?), great acting, awesome action, and will engage the audience in a way that will want them to come join our community.

Engine: Possibly Halo: Reach
Release Date: TBA (>2012)
Titles: "Ambushed", "Hope", "Counterattack"
Publisher: Sovereign Game Studios
Director: HomicidalWhales
Game: Halo: Contention

Halo: Contention Trailer #1:

Spoiler:

Halo: Contention Trailer #2:

Spoiler:

Halo: Contention Trailer #3:

Spoiler:
    Note: Many of the characters, events and trailers are still in a process of revision, editing and naming.



Last edited by Thel 'Vadam on Fri Apr 13, 2012 4:48 pm; edited 8 times in total

https://www.youtube.com/user/MagnificentMarty

Jony

Jony
Member
"These Sangheili Zealots, led by Sangheili General" Aren't Zealots led by Field Marshalls? Good ideas.

G Sgt John Burns


Member
by the way i think i remember seeing somewhere that you said you werent sure if there would be a campaign so i thought i'd tell you there is

SirMarty

SirMarty
Member
Jony wrote:"These Sangheili Zealots, led by Sangheili General" Aren't Zealots led by Field Marshalls? Good ideas.
Well the Sangheili General was partnered up with the Sangheili Field Marshall leading the campaign against the Spartans, so that is why the General has some leadership over the Zealots.

G Sgt John Burns wrote:by the way i think i remember seeing somewhere that you said you werent sure if there would be a campaign so i thought i'd tell you there is
Alright, thanks. I'll just leave it how it is just in case. I'm sitting here everyday waiting for an announcement about 343i/Microsoft recognition. Razz

https://www.youtube.com/user/MagnificentMarty

G Sgt John Burns


Member
when are you planning on doing this out of curiousity and im willing to help with body acting if you need it, i can voice act but i dont think im that good

SirMarty

SirMarty
Member
G Sgt John Burns wrote:when are you planning on doing this out of curiousity and im willing to help with body acting if you need it, i can voice act but i dont think im that good
Anyone on my Friend's List on Xbox Live can body act. As for voice acting, I'll need very little for that but I'll still be working on it.

I just hope when this goes into engine production that you're online when I start!

Edit: OP has been updated!

https://www.youtube.com/user/MagnificentMarty

G Sgt John Burns


Member
what do you mean by engine production?

SirMarty

SirMarty
Member
G Sgt John Burns wrote:what do you mean by engine production?
When it starts being made in the game engine (e.g. Halo: Reach).

https://www.youtube.com/user/MagnificentMarty

G Sgt John Burns


Member
oh now i feel like an idiot

UncleSam797

UncleSam797
Dev Team
Love the ideas of machinima trailers, but be sure to make them when the game has a set release and is ready for advertisement:)

SirMarty

SirMarty
Member
UncleSam797 wrote:Love the ideas of machinima trailers, but be sure to make them when the game has a set release and is ready for advertisement:)
Sure will. Thank you!

OP has been updated everyone! Take a look at all 3 trailers and see which one might sound like your favorite.

Also, character, event, title, and other names will be coming soon!

https://www.youtube.com/user/MagnificentMarty

BloodBrothers

BloodBrothers
Dev Team
I would be willing to help!

https://sovereigngamestudios.forumotion.com/

SirMarty

SirMarty
Member
BloodBrothers wrote:I would be willing to help!
It's pretty much up to the Dev Team to tell me whether they'd want something changed to make this canon. I'd love to see these trailers connect to the game! If you also didn't know, these trailers have been mixed with 3 other trailers of another popular MMO. I decided mixing it up a bit so I'd be making a machinima for you guys and the remakes I wanted to make all in the same videos!

https://www.youtube.com/user/MagnificentMarty

SirMarty

SirMarty
Member
By the way, anyone here can give me ideas for any names to name characters, events, the videos, etc. I'd be glad to hear from you guys.

  • Example Name (Person): John Collins
  • Example Event: Sacking of New Harmony
  • Example Name (Video): "Counterattack"

https://www.youtube.com/user/MagnificentMarty

G Sgt John Burns


Member
spartan Arrow John Burns...

SirMarty

SirMarty
Member
G Sgt John Burns wrote:spartan Arrow John Burns...
Of course you'd want your name in there Razz

https://www.youtube.com/user/MagnificentMarty

G Sgt John Burns


Member
c'mon you cant get more of a baddass name than mine

Anto 'Rusamee

Anto 'Rusamee
Member
love the first trailer i was seeing it in my dreams when i read it

SGT. Rex

SGT. Rex
Member
I just need to clarify. The trailer (if it is produced) will be created with UDK and not Halo: Reach, right? (Idiot question, I know.)

SirMarty

SirMarty
Member
CPL. Rex wrote:I just need to clarify. The trailer (if it is produced) will be created with UDK and not Halo: Reach, right? (Idiot question, I know.)
I have no idea how to use UDK and barely know what it is so, no, I'm possibly using Halo: Reach as the engine. I'm using the Halo engine for pretty much all my machinimas.

https://www.youtube.com/user/MagnificentMarty

Kusa 'Aezotee

Kusa 'Aezotee
Member
My favorite might be the first one. The part with the shuttle crashing through the door seems like it would be a little hard to do in Reach though.
"Striking at others with streams of his armor lock", how would armor lock be a stream? Or did you mean something else?
"The Field Marshall summons his airborne Energy Sword back to his hand", can they actually do that?
Anyways, I do like the idea and think it will be awesome!

SirMarty

SirMarty
Member
Kusa 'Aezotee wrote:My favorite might be the first one. The part with the shuttle crashing through the door seems like it would be a little hard to do in Reach though.
"Striking at others with streams of his armor lock", how would armor lock be a stream? Or did you mean something else?
"The Field Marshall summons his airborne Energy Sword back to his hand", can they actually do that?
Anyways, I do like the idea and think it will be awesome!
I'm planning to delve greatly into special effects and CGI. I might even check out what UDK is since CPL. Rex just said if I was using it.

As for those quotes you mentioned, these characters who are able to use the Armor Lock ability will be able to use them in a way never seen before. I plan to put a lot of story into these characters, and I'll hopefully be able to explain how these characters are able to go beyond the generic use of the Armor Lock—its manipulation will be greatly improved and enhanced by its users.

https://www.youtube.com/user/MagnificentMarty

G Sgt John Burns


Member
well aparantly this game isnt going to be out untill after halo 4 i think so maybe you should wait till halo 4 comes out and see what it would be like on that, though aparantly there isnt going to be any armorlock

SirMarty

SirMarty
Member
G Sgt John Burns wrote:well aparantly this game isnt going to be out untill after halo 4 i think so maybe you should wait till halo 4 comes out and see what it would be like on that, though aparantly there isnt going to be any armorlock
From what I've heard about Halo 4 I don't think machinima for Reach will die off. If there aren't going to be Sangheili in Halo 4, then I'm sticking with Reach.

Right now Reach is the only engine to have Armor Lock, and I don't think Halo 4 might support that. I just don't want my machinima to focus too much on special effects, eye candy, CGI—all that good stuff. Using the real engine and what it provides you is what machinima is all about, and that's what I plan on sticking with. The eye candy features will just further enhance the cinematography and action features shown in these three trailers.

https://www.youtube.com/user/MagnificentMarty

SirMarty

SirMarty
Member
The OP has been updated!

@Caolan: You may like what you see. Wink

https://www.youtube.com/user/MagnificentMarty

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