cool idea but it probably wouldnt work,
1. you need extra time to program the bots
2. you need to place the correct paths for ai bots which is where they go from each base across the map
3. you would need to mark where the kill zone is and where the bases are for each team
4. there needs to be trigger points in the ,map that signal real-time events such as explosions, spawns, item animation etc, not that you can do alot of this already.
5. blocking off ai from certain areas so that they do no take a visit outside the map.
not saying it wouldt be impossible but it would be extremely buggy and challenging